Scores can be scanned with SharpEye or other music OCR applications and results passed to Lime. Scores can be imported into Lime as MusicXML, NIFF, or MIDI from programs like Finale and Sibelius.
Score information can be entered manually into Lime using the mouse, PC keyboard, a musical keyboard, or any combination of all three. The following summarizes your options for creating an accessible score from the print score. Options for creating scores in Lime format (applies to both GOODFEEL and the related Lime Lighter solution for low vision musicians) This document describes each method below. Or you can use SharpEye or other music OCR applications to scan print scores which can be passed to Lime via MusicXML or NIFF. You can import scores saved in the MusicXML or NIFF interchange formats into Lime. You can enter notes and other annotations directly into Lime's editor. Most of the effort required to convert a score from print to braille with GOODFEEL is focused on creating a well-made Lime score. GOODFEEL plays the role of the braille music transcriber.
Once the notes and related information of a score have been entered into Lime, you simply choose "Launch GOODFEEL" from Lime's File menu to submit your score to GOODFEEL for automatic transcription. Think of the Lime music notation editor as a kind of word processor for music notation. Blind users can read and write musical scores using braille, verbal, and musical cues.Sighted people who may not know anything about braille music can prepare scores for conversion to braille provided that they can read print music and use a computer.(for automatically converting print score from Lime into the equivalent braille music). (optional: scripts to make Lime accessible to users of JAWS and other screen readers such as NVDA via the "talking score" feature), All users can choose their preferred presentation mode or modes while still being able to work with others who may prefer different presentation modes. Presentation of the score in print/magnified print notation, braille, spoken word and musical cues is simultaneous and scrolls in sync. It provides visually impaired users with an accessible environment for both reading and writing print scores which is equally usable by the sighted user.
GOODFEEL is a suite of software that automates transcription of printed scores into accessible score formats including braille music, verbal and audible musical cues. The latest version of this document can be found at This document describes how you can automatically convert print music scores into braille music using the GOODFEEL Braille Music Translator together with the other applications in the GOODFEEL suite: The Lime notation editor, the Lime Aloud scripts (optional but helpful to screen reader users), and the SharpEye Music Reader music OCR program. If you import the MusicXML into Finale Notepad (free download), then export to MusicXML again, then import the result into Sibelius, you will get a better result, at the expense of some loss of layout information.įinale MusicXML export does a better job than Sonar.GOODFEEL 4 Tutorial GOODFEEL 4 Tutorial (SharpEye, Lime and GOODFEEL)
The MusicXML output from Sonar X3 is sub-standard, and does not specify ties completely and properly: it specifies the tie musically (in terms of its aural effect), but does not specify the notation representing the tie visually. Thanks,I'm at work will do when I get home If you e-mail the MusicXML file to me, I will have a look at it and advise.
I'm importing XML files that I have exported from Sonar X3.None of the ties that I have are showing up in Sibelius.They are there in the Staff View on Sonar but are missing when I open the file in Sibelius.What am I doing wrong ? I turn to the folks at Sonar to reply and hopefully correct the issue. Following is a thread I found on the Sibelius User Forum which states the Music XML output from Sonar is 'sub standard'.